PlayStationLeadership. Digital transformation across console, web and mobile. Redesign of the PS5 UX experience.
Connecting millions of players through one experience.
PlayStation had grown into a connected ecosystem of games, entertainment, services, and devices spanning console, VR, desktop, and mobile. As each experience evolved, creating a seamless journey for players became increasingly complex.
The opportunity was to build a global design organization capable of thinking beyond individual products—strengthening the PlayStation 4 ecosystem while helping shape a more unified vision for the next generation of gaming.
Led during Gene Lee's tenure as VP, Global Head of UX Design at PlayStation, in collaboration with cross-functional teams. Work predates MAP.

The challenge
One core. Dozens of connected experiences.
At the center sat the PS4. Around it: the store, video, music, Vue, Now, Plus, VR, the companion app, and the web — each with its own team, roadmap, and conventions.
The task was to connect these services so players could move between games, media, and devices without feeling the seams between them.


The PlayStation ecosystem — one core experience connected to services across every surface.
Building the organization
Great experiences start with a great team.
A world-class team
Focused design leadership, investment in the internal team, a prototyping culture, and growing user research.
A strong culture
Career paths and development, standardized infrastructure, fail-fast learning, and a stronger PlayStation design presence.
Design excellence
Design aligned to the product roadmap, user-centered practice, and balanced design ratios across teams.




Critiques, shared rituals, and hands-on time with the hardware built one team across studios.
A shared design language
Seeing the inconsistency before fixing it.
An audit across PlayStation experiences surfaced how many ways the same problems were being solved. Those findings became the foundation for a shared design language product teams could build on.
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Patterns identified across PlayStation experiences
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Variations of those patterns in use
Audit findings — identified patterns and variations, not delivered components.
PS4 optimization
A better experience, across every screen.
Alongside the PS5 redesign, the team improved the PS4 ecosystem — rethinking the mobile app and the PlayStation Store experience.
Mobile
Profile

What’s New

Store experience
Redesigning e-commerce around browsing, discovery, and a richer product experience.
Redesign PS5
Connecting people through play.
“Whole organizations — not just designers — deliver great user experiences to market.”
The PS5 redesign aligned teams around one player experience, guided by four experience principles.
Fluid
Move between games, media, and devices without breaking stride.
Frictionless
Remove steps between a player and what they want to play.
Anticipatory
Surface the right content and actions before players go looking.
Authentic
Unmistakably PlayStation, in every interaction.

PS5 redesign development concepts — aligning teams around a connected player experience.
Designing the PS5 experience
Simpler layers. Content first.
PS5 redesign concepts explored how a layered architecture and a content strand could put games and media front and center — quick access, deeper engagement, and discovery in one continuous flow.


Motion studies
How it would feel to move.
Main menu
PS5 redesign motion studies — development explorations of menus, tiles, shortcuts, and notifications, rather than final shipped screens.
The impact
New experiences. Successful launches.
PS5 launch
A successful PS5 launch with a redesigned user experience.
PS4 optimization
Successful optimizations across the PS4 player experience.
E-commerce
Redesign of the PlayStation Store experience.
PlayStation Vue
Launch of the streaming video service, including innovative multi-view viewing for sports games.
Mobile app
Launch of the redesigned PlayStation mobile app.
Great experiences are built by connected organizations.
Connecting an ecosystem starts with connecting the people who design it — a team, a language, and a vision everyone can see.
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